 |
 |

Quake Killers
Tutorial Home >Gaming >PC Gaming >PC Gaming >How do I learn if there are any games better than Quake? Tutorial Home >Gaming >PC Gaming >PC Gaming >PC Action Games >Quake Killers | | 
 | | Quake Killers are games that have tried to dethrone the Quake series from its pedestal atop the first-person shooter, action game throne. Make no mistake, when a title earns as much money as the Quake series has earned there are going to be a lot of copycats. Actually, the game they are all copying (including Quake) is not Quake, but its prequels Doom and Doom II. These games set the gaming world on fire and spawned a flurry of clones. |  |  | | 

 | | Some of the Doom II clones were good, some were not. The first dominant Doom II wannabe was 3D Realms' Duke Nukem 3D. The idea of dropping a wisecracking protagonist in a fully destructible world was just too good for most gamers to resist. Duke's release was closely followed by the original Quake and Quake's runaway multiplayer Internet success was cemented with the release of Quake II in 1997. |  |  | | 
 | | Until late 1998 Quake II reigned supreme as the king of the first-person shooter hill. Despite the halting attempts of the imperfect (yet, beautiful) Unreal and later, Sin, no game could pull enough gamers away from their Quake II multiplayer matches to dethrone the king. Oddly enough it was a predominately single-player game that ended Quakes II's reign. Sierra Studios Half-Life combined gorgeous graphics, a strong story, and fun gameplay to put a serious dent in Quake II's popularity. |  |  | | 

 | | But if Half-Life dented Quake II's popularity, Unreal Tournament tore it to pieces. Despite the 1999 release of Quake Arena (Quake III by any other name) Unreal Tournament has been rapidly acknowledged as today's multiplayer tour de force. The game offers lag-free gaming (well, as lag free as possible) intelligent computer controlled robots --who play just as well as most death match opponents-- and numerous multiplayer game options. Clearly, the Quake king is dead. |  |
|
 |
 |